I'm continuing down the tutorial path I mentioned in yesterday's post. There's now more types of objects in the scene, there's an absurdly boxy model of a person who moves through it (his body isn't animated, it just shifts position). The camera perspective can be adjusted via the mouse (zooming, angle adjustment, etc.). The character can jump - but he makes crazy leaps like he's Captain America or something - and there's no physics behind his non-vertical movement. He can change his direction and speed in mid-air with the greatest of ease!
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Absurdly boxy character walking through a cartoonish world. |
I'm not sure how much farther I shall follow the tutorials. At least through the next four or so. I may try to hunt down some better models, as well - the ones I'm using were included with the tutorial, and are useful for development/testing purposes. However, unless I'm aiming for a cartoon-like or surrealistic effect, I need better models. I supposed I shall be searching online in the near future, regardless of how far I go with the tutorials.
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